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My name is Brittany van Doornik. I’m a 22 year old British-Dutch game designer from a small coastal city in the Netherlands. I have recently obtained my Bachelor's degree in Game Design at Breda University of Applied Sciences and I am currently a Technical Design Intern at Galaxy Grove!

 

As a designer, my personal priority is to deliver a polished and cohesive experience that is up to standards. I pride myself on my attention to detail, and my holistic approach to solving problems. In the past, I have proven to swiftly pick up new skills and tools to help push projects towards the finish line. On a team, I naturally gravitate towards a guiding and communicative role. In general, I’m all about good organization, proper pipelines, and healthy communication. Outside of projects, I enjoy mentoring game development students looking to build up their soft- and hard skills. 

 

In my free time, I spend most of time (competitively) grinding out games, watching movies, eSports, and baking!

Hey, welcome to my portfolio!

 

ABOUT ME

Narrative Design

  • Quest design

  • Character writing

  • Dialogue writing

  • Worldbuilding

Level Design

  • Sketching

  • Blocking out

  • Iterating

  • Set dressing

  • Creating modular kits

  • Conducting playtests

Others

  • UI design

  • VR development

  • Agile development

  • Scrum methodologies

  • Pitching and presenting

Game Design

  • Prototyping

  • (Visual) scripting

  • Iterating

  • Researching

  • Conducting playtests

  • Documentation

PROFESSIONAL SKILLSET

Tools

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Miro

Trello

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Confluence

Software

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Unreal Engine

Unity

GitHub

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Perforce

Jira

Blender

SOFTWARE AND TOOLS
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